
Turning code into cinematic adrenaline.
A high-octane portfolio fusing sweeping Neo-Classical cinematic orchestration with aggressive, dark Hard EDM (DnB, Drumstep, Acid, Techno, and Dubstep).
A curated vault engineered specifically for psychological thrillers, dark sci-fi, and narrative-heavy games requiring deep, gritty, and atmospheric scores.
I build high-impact, custom soundtracks for modern indie video games by blending unconventional musical worlds. With a decade of serious music production experience, I specialize in "Neo-Classical Cyberpunk"—fusing sweeping, dramatic orchestral string and brass arrangements with aggressive, technical electronic elements like Acid, heavy 4x4 Techno, and modern Trap percussion.
But I am more than just a composer. I am an audio developer.
Because I actively work within Unreal Engine 5 and Blender, I fundamentally understand 3D pipelines, physics simulations, and engine workflows. You do not have to hold my hand through the integration process. I know exactly how audio behaves in a compiled build, and I design every track with gameplay loops, dynamic layering, and atmospheric transitions in mind.
Let's build a distinct sonic identity for your game. Drop a comment below or reach out to me directly to get started.